Home / Patterns / Technique Language / Kicks
Kicks (Chagi)
In patterns, kicks are a balance test. Control the chamber and return as much as the strike itself.
Pattern priority
- Three phases: chamber → execution → controlled return.
- Orientation matters: some kicks are forward, side-on, turning, backward, or vertical.
- Height is defined: don’t “float” between heights.
Simple rule: If you can’t land and stabilize cleanly, your kick isn’t pattern-ready yet.
Reference table
| ITF Technique Name | Tool | Motion | Body Orientation | Height |
|---|---|---|---|---|
| Ap Chagi | Ball of foot | Straight snap | Forward | Low / Middle / High |
| Ap Cha Busigi | Heel | Straight thrust | Forward | Middle / High |
| Yop Chagi | Heel | Straight thrust | Side-on | Middle / High |
| Dollyo Chagi | Ball of foot | Circular snap | Turning | Middle / High |
| Dwi Chagi | Heel | Straight thrust | Backward | Middle |
| Ollyo Chagi | Ball of foot | Vertical snap | Vertical | High |
| Naeryo Chagi | Heel | Vertical drop | Vertical | High |
Common mistakes
- Leaning to reach: the torso collapses to “get height,” breaking balance.
- No return control: the kick drops instead of returning under control.
- Guard disappears: hands fall during chamber, reducing structure and consistency.
Practice drill
Chamber holds
Hold the chamber for 2 seconds before extending. This exposes balance issues immediately.
Return holds
After the kick, return to chamber and hold 1 second before stepping down. If you can’t hold it, slow down.